'Civilization 6' tips and tricks: Fans describe how to effectively play as Gandhi

A promotional image for "Civilization VI"2k Games, Fireaxis Games

Roughly two weeks after the release of "Sid Meier's Civilization VI," gaming fans have revealed tips and tricks for playing the turn-based strategy game.

According to GameNGuide, the best traditional military leader to choose is Tomyris of Scythia or Montezuma of Aztec, although the latter is only available for those who pre-ordered the game. Those who are opting for a strong cultural leader can consider either Myemba a Nzinga of Kongo or Qin Shi Huang of China, while Peter the Great of Russia and Gilgamesh of Sumeria are the best choices for research and science.

When it comes to religious leaders, Phillip II of Spain is the best option, with Gandhi of India also considered a good candidate. PC Games N gave some tips on how to play the game using the latter character.

According to the article, Gandhi's ability is getting +5 Faith for meeting other civilizations that he is at peace with but follow other religions, and he also causes unhappiness to those at war in the country. Moreover, he gets religious follower bonuses for other religions present in any of his cities. To get follower bonuses, the website suggests spreading Gandhi's religion elsewhere while allowing other faiths in his other cities.

A good idea to win is to use War Elephants that has 5 more melee strength than horsemen, and they cause -5 combat strength to enemy units nearby. Also, gamers can get +1 Food, +1 Housing, and +1 Faith if a Stepwell is constructed near a Holy Site.

Gamers also get bonuses for other developments, like 15 percent extra growth for all their cities if they build The Hanging Gardens, and +2 Science, +2 Great Work of Writing, and +1 Great Scientist for the Great Library. As for government, the suggestion is getting the Classical Republic followed by Theocracy.

Meanwhile, Polygon's Colin Campbell was able to play "Civilization 6" without violence — he did not kill even one AI unit, and he said it wasn't an easy thing to do, given that the game is full of fighting, and players need military forces to either defend their territories or take others'. His goal was to survive the game with no violence, not to win it.

What he did was turn off Barbarians and the Domination victory condition in the advanced settings. While war still goes on after disabling the latter, it at least makes other civilizations try to find less violent means to win. He used the island map, which provides natural borders for his civilization, eliminating the threat of aggressive neighbors, but he kept abreast with military research to avoid others picking on him. In addition, he chose to be King rather than Emperor.

He did say that "Civilization 6" without war could turn out to be dull because fighting is what the game is about.

"Sid Meier's Civilization VI" was released for Windows on Oct. 21 and for OS X on Oct. 24.