'Delver' leaves early access

Promotional photo from the "Delver" Steam pageSteam

After four-and-a-half years in early access, the roguelike dungeon crawler "Delver" left the funding model on Feb. 1 and is currently available for purchase on Steam.

According to PC Gamer, updates came at a slow and steady pace, arriving roughly six months or so apart. In "Delver," players start out in a dungeon with no items at all. The plot is easy enough: retrieve a magic orb. However, similar to most roguelike games, the dungeons are procedurally generated. Because the dungeons are different each time, no playthrough is alike and it becomes difficult for players to familiarize themselves with the area and the different perils lurking in the shadows.

Developed by Priority Interrupt, the official synopsis on Steam reads:

"Delve into the shifting dungeons on your hunt for the Yithidian orb, but getting it might just be the easy part. Delver is a single player first-person action roguelike dungeon crawler, just like you wished they used to make."

The game has only been out for a few days, but has received more than 1,500 very positive reviews, with a handful of players praising the game's fun nature. Many of the players also stated that they tremendously enjoyed the exploration aspect of the game. Those who plan to purchase the game should note, however, that it is not a serious or grim dungeon crawler game; instead, it is a fun romp through a procedurally generated map with loot and monsters potentially waiting at each corner.

According to Steam, the game provides a first-person, single-player experience. Some of the things it offers are a 90s-style first-person combat, roleplaying game (RPG) mechanics and permadeath.

When a player's character dies in "Delver," the character stays dead. People will not be able to revive them and they will have to create a future character for their next dungeon raid.