'No Man's Sky' rumors: More gameplay details

Twitter courtesy of Hello Games

More important details about the gameplay in "No Man's Sky" have now been brought to light.

First off, it turns out that "No Man's Sky" is not exactly accommodating to players who just want to harm the inhabitants of the many planets inside the game. Players who get the urge to start shooting the inhabitants of a certain planet should know that once they do, they will be attacked by robot sentinels, and it only gets worse from there. 

According to Alphr, even after a player knocks some off the drones that will be in pursuit, more of them will just appear, and even bigger robots will also soon be chasing down the player. Basically, the players who will choose to endanger the inhabitants of a planet should know that it could come at the cost of their own lives.

Exploring in the game also has to go through some degree of progression.

Initially, players will not be able to explore as much of the "No Man's Sky" universe as they may want because their ships simply can't manage those long journeys just yet. In order to get around this issue, players can upgrade the hyperdrives of their respective ships in order to reach further into the universe and discover more places than they previously could, Yibada reported.

Players will also have to utilize beacons to upload their many discoveries, and since there are no clear objectives in "No Man's Sky," they will have freedom to explore as much as they can.

Recent rumors have also suggested that "No Man's Sky" may potentially become part of the PlayStation VR lineup. There's currently nothing official when it comes to this subject, but it could make discovering the over 18 quintillion planets inside the game even more interesting.

"No Man's Sky" will be released in June 2016 for PlayStation 4 and PC.