'No Man's Sky' update: Creator Sean Murray teases how game will be different from existing titles

A glimpse of a world in "No Man's Sky," out on June 21PlayStation Blog/Hello Games

Originally, "No Man's Sky" was scheduled for a 2015 release. However, the roll-out date was delayed, and the game now has a mid-2016 release. It seems that the June 21 roll-out will go on as scheduled this time, as developer Hello Games hasn't objected to a number of previews of the space exploration title appearing online.

Hello Games' Sean Murray himself is in the publicity circuit. Recently, Murray was nterviewed by BBC Newsbeat for his take on how "No Man's Sky" will place itself on the game charts once it is released. As per Murray, one of the main features of the game is it will be anything but predictable. The Hello Games' managing director said that the industry has developed itself into a big business and that there is no innovation in today's titles.

"People saw things like 'Assassins Creed' or 'Call of Duty' were really popular so decided to make more and more of them," Murray stated.

"As a gamer who plays all the time I love a lot of Triple-A titles but I find gaming a little predictable a lot of the time. It's because we're making these enormous big budget games that by their very nature have to follow a blueprint," he added.

Although "No Man's Sky" has already been described in general as a space-exploration and survival title, not much is known about the game.

According to Techno Buffalo, this mysterious, unpredictable, procedurally generated gameplay is one of its strengths. Although previews already exist online, most players still don't have an idea how "No Man's Sky" works. Although the game established a pattern of a player starting out on world – and ultimately galaxy – conquest, each player will have a unique experience since "No Man's Sky" boasts of over 18 quintillion planets, and the previews don't do much justice on what the game is all about.

Murray sums it up: "Actually the idea of 'No Man's Sky' translates to people, they understand what a universe is and how cool it would be to simulate one."