'WWE 2K16' Day One Patch: Minor fix for issues released

[photo: YouTube Screen Capture/WWE]

"WWE 2K16" is a highly anticipated game but unfortunately, it is not bug-free.

Apparently, there are some issues in the game that need to be addressed. Perhaps a lot of such glitches went unnoticed, considering the gravity of programming and eventual output as far as display and graphics are concerned.

Then again, which game isn't free from glitches? Just the same, the good thing is that the people behind "WWE 2K16" are aware of the shortfalls and are working on it. Although not all bugs could be addressed overnight, releasing patches incrementally should suffice for now.

Hence, the Day One Patch for "WWE 2K16" should be a good way to address known glitches to date. Skimming down the list of problems, majority seem to be tied up with the graphics portion that the game is expected to carry.

Considering the many game modes and detail of wrestlers, arenas, and the like, one can imagine how even the people behind the programming of "WWE 2K16" may not be able to cover all of that in one release.

Hence enter the game fix patches. The "WWE 2K16" Day One Patch is about 868 MB in size, which covers a lot already. Among the issues covered include the odd animations, presentation issues, and stability problems related to the pin mechanics required for the game.

As far as game play is concerned, the patch will help resolve warping issues on certain moves as well as game modes. Such include glitches related to tag teams when played on MyCareer mode.

Another issue still around is the WWE Universe mode bug that limits users as far as setting and creating title matches are concerned. A fix for this bug is not yet covered by the Day One Patch, although a resolution is being worked on by 2K Sports. Unfortunately, there is no word yet on when it will come out; hopefully, it will be released soon.