'Battalion 1944' runs into server problems during launch day

Promotional photo from the "Battalion 1944" Steam page Steam

Old school first-person shooting game "Battalion 1944" went live on Steam earlier on Feb. 1. However, things did not go according to plan, and the game experienced problems on its launch day due to the massive number of players trying to access the game's servers.

According to PC Gamer, Joe Brammer — "Battalion 1944's" studio lead — uploaded an apology video to YouTube. On the video, Brammer goes on to explain why the problems happened and what they were doing to try and fix these problems.

Titled "Day One Server Issues," the video was uploaded to Bulkhead Interactive's YouTube channel on Feb. 1. Around four minutes and 55 seconds long, the video begins with Brammer thanking everyone who purchased "Battalion 1944." He then went on to apologize, stating that he underestimated how many people would try and log into the servers on launch day. Brammer was not expecting that many people to show, and the servers ended up getting overloaded.

Brammer also went on to talk about how they wanted people to be aware of what was going on, and how they were very open as a developing team. He went on to say that he was embarrassed by how launch day went on, but that he was thankful for the support and that the team would get to fixing it as soon as possible.

The apology video was met with positive responses, with most of the comments commending Brammer and his team for their transparency regarding the launch date errors.

Since its release on Feb. 1, "Battalion 1944," has received over 3,500 Steam reviews. The game received positive reviews for its gameplay and matchmaking system, with most of the negative reviews revolving around the bugs and server problems during the game's launch date.

"Battalion 1944" is currently available for purchase on Steam. The official summary reads:

"Battalion recaptures the core of classic competitive shooters & refines the 'classic' FPS feel for the next generation. Focusing on 5v5 infantry combat, where precise flick shots with your Kar98, covering fire with your Thompson and fluid movement are key to clutching every round for your team."

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