'Bloodborne' news: Fight two new hidden bosses

A promotional photo for PS4 exclusive "Bloodborne"Facebook/BloodborneGame

Three years into "Bloodborne"'s release and apparently, it still has some secrets that players are only discovering now. While the previous discovery came from a code, this new discovery is an actual boss fight that people seemingly have never tried yet.

A group of data miners was able to get into the game and saw codes that can actually be accessed through the game. Those then led to the new bosses, and it is not much a surprise for players that they would appear in the chalice dungeons. The group who made the previous discovery with the unused non-player characters (NPCs) and some monsters is the same group who found their way to the new bosses, as per Kotaku.

One YouTuber among these dataminers, Zullie The Witch, who has been sharing "Bloodborne" secrets was also able to upload a video of these new bosses. Naturally, the game would be over when the final boss is defeated. Apparently, one of the new bosses is a variation of that final boss and is called Moon Presence.

Zullie The Witch also discovers a glyph called the "sikg3csm" that led to the Moon Presence. What is interesting is that it even seems like this is an unused final form of the final boss. If players found the end boss too easy, this could be a good challenge for them.

Another glyph called "arkhv2vs" was also found, and it contains a different kind of boss named Great One. It is unlike the other bosses players have fought in the game, so this would ultimately prove a new challenge.

These dungeons are actually developer areas which most likely was not meant to be part of the main game. However, it does spark questions as to why it would still be there if unused. That said, these dungeons do not have lanterns that return players back to the main world. To do so, they just need to jump into the void while in the boss room.