Destiny Patch brings new weapon balance, heavy ammo fix and heroic strike matchmaking

Wikipedia

Destiny gamers are bound to be aware that patch 1.1.1 has already been applied, a prime reason why the servers went offline a couple of days ago for about two hours. The said patch was meant to provide weapon balance, fix heavy ammo and render heroic strike matchmaking.

To the average gamer who could care less, such shouldn't be a problem and in fact is a welcome development since it does address bugs the game carries thus pointing into better and stable game play.

But for the ones who take the game pretty seriously, the new patch seems to be something they do not approve of. One rant of players is that they believe player choices are taken out of the equation with the new patch.

Despite these qualms, Destiny game developer Bungie has decided to push through with the said update.

Weapons were tweaked a bit, seeing some decrease in damage, others increased and some untouched. For example, gamers who used the auto rifle will now experience 2.5% less damage while a pulse rifle got a boost of 9.7%. Apparently the modifications were variable.

Another concern for players was the mandatory matchmaking which will be wired into weekly Heroic strikes. Apparently there are some players who would prefer to play the game alone rather than join groups.

It is here where gamers believe that Bungie is forcing players to play the game more to their liking rather than how they see it.

In all, there are players who welcome the patch update and some who do not. It remains to be seen whether the new changes could improve, maintain or drive away players – especially the hardcore ones who take the game quite seriously.

Whatever the case may be, the fact remains that the patch has been applied, the servers are back online and Bungie is technically calling the shots. As for player decisions, well, that is solely left to their discretion if they would want to keep on playing Destiny.