'Fallout 4' PS4 news: Mod support implemented with patch 1.8

A promotional image for "Fallout 4"Steam/Bethesda

Bethesda finally released the 1.8 update for "Fallout 4," which means that the much-anticipated mod support for the game's PlayStation 4 edition is now allowed.

The game developer initially revealed that Sony will prohibit the PlayStation 4 mod support for "Fallout 4" and "Skyrim: Special Edition." However, the game console manufacturer changed its mind and let Bethesda announce that players can customize their own mods for the games. But Bethesda decided to drop the "Skyrim: Special Edition" mod support as soon as the game came out on Nov. 11.

Aside from the PlayStation 4 mod support, patch 1.8 for "Fallout 4" also features general optimization and performance improvements for all the console and PC editions of the game. It also fixes several issues, including the disappearing sound effects after reloading in an area, the occasional crashing of the game after exiting the Main Menu, as well as the issues in the spaces when using the Mods search queries, among others.

In other news, Bethesda director and lead developer of "Fallout" and "Elder Scrolls" game Todd Howard told Glixel in an interview that the game studio is planning to offer "Fallout 4" in VR in the future.

"That's the promise of VR, being in a big virtual world. The core experience, meaning you put on the headset and you're standing in the world of Fallout and can go where you want, just that little bit is every bit as cool as you hope it would be," Howard stated in the interview. "Once we did that, we were like, 'OK, we gotta see where this goes,'" he went on to say.

While acknowledging that the VR market may not be as extensive as the regular gaming industry, Howard also said that they are confident that everything will work out well. "We'd rather do that than make some other tiny experience. I don't think that's what people want from us," the Bethesda executive also stated.