343 Industries working on unranked playlists for Halo 5

Twitter courtesy of "Halo"

Despite the rousing success that "Halo 5" has been thus far, fans have begun to point out one of the game's notable flaws.

For most fans, one particular issue they have pointed to as a problem has been the game's relative lack of multiplayer playlists that have no bearing on a player's ranking.

Some fans have even suggested that the reason these multiplayer playlists are lacking is because the people behind the game would much rather have them flock to the new Warzone mode. Incidentally, "Halo 5's" Warzone mode features REQ packs that can be purchased as in-game microtransactions, according to Gamespot.

For their part, 343 Industries, the game's developer, has vehemently denied any intent to steer players towards Warzone mode just to have them subsequently pony up for the REQ packs.

According to 343 Industries Studio Head Josh Holmes, there was no malicious reason behind providing mostly ranked playlists. Holmes also revealed that the studio is now actively working toward bringing more unranked playlists to "Halo 5," adding that those may be introduced in a later update.

Holmes indicated that the reason 343 Industries is now working on the unranked playlists is because they have heard the outcry from the fans and are now accommodating them.

In related news, the aforementioned REQ packs available inside "Halo 5" are reportedly doing quite well, according to Eurogamer.

As evidence of this, the website points to the growing prize pool of the Halo World Championships. As it currently stands, the prize pool for the event sits at $1.7 million. Microsoft is responsible for $1 million while the rest of that sum will depend on the sales of the REQ packs found inside "Halo 5."

It's unclear just what the percentage of the REQ profits are being redirected towards the prize pool, although the fact that it has gone up to $1.7 million at this point is a clear indicator that those microtransactions are selling.